Bionic at last has a new major update, after too long of a wait. However, 1.5.0 Alpha brings a ton of new features such as: - Capture the Flag (FINALLY) - Bot support on custom maps - Rounds/matches - Bullet shells ...and more! Play on GameJolt or Itch.io I'd like to apologize for such a long wait if it means something to someone. I still have plans for the game that I wish to carry out but putting all these things together and making them work with networking takes more time than it seems. Also, I am back in school so I won't be able to always add to Bionic. I hope it's alright that my game pages don't get updates very frequently. Twitter gets something every week or two though ;)
Anyways, this update does add more than past updates. Capture the Flag is the first objective-based gamemode. Plus, bots will work on any custom map. Obviously they're not perfect on custom maps, but I urge that you experiment with them. You'll see the new changes explained below. Play on GameJolt or Itch.io Capture the Flag You might've heard of it. Take the enemy flag to your own team's point and drop the flag to score. Be careful, because you can only melee when holding the flag. Icons will show the position of your flag and the enemy flag, even when someone is carrying them. This took ages to playtest for it to be functional. Custom Map Bot Support It may not seem like much of an importance, but bot support on custom maps means that you can fight with bots in any environment you choose, (so long as it isn't too large of a map). READ THE MAP IMPORT GUIDE MAP URLS Rounds Something that's been missing in Bionic is a round/match mechanic. Now, you can set the round time in server options, then the map and scores will reset when time runs out. Also, if there's only one player or team remaining and the options allow limited lives, the round will end. Experiment with some tactical one-life custom games! Other Changes Change notes: - Added Capture the Flag gamemode, w/ icons and sounds - Added bot support on custom maps - Made more custom maps - Support for machete bots - Added team scores - Added round times and match functions - Added team balance and random weapon options - Improved weapon options - Added flip viewmodels option - Added bullet shells and muzzle smoke - Improved particles - Fixed bullet penetration and grenade problems - Made many bug fixes Hope you enjoy the new features, be sure to update your game! Thank you for reading and see you next time! Play on GameJolt or Itch.io Youtube | Twitter | Facebook | IndieDB
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AboutThis is a development blog for Bionic. The game is in early access. Archives
June 2017
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